< ~ `` sEnbOnzAKuRa `` kUchiKi ByakUya Version 2
//Zanpaku-to``
+tayyi+
+15 yrs old+
+bp govrt high+
+4p3[2006]+
+10/04/1990

//Bankai``



//Division 6``
[*]Dexter
[*]Wei Rong
[*]Jin Zhe
[*]Hui Min
[*]Jasmine
[*]Weini
[*]Yih Fang
[*]Hee Yi
[*]Wen Pu
//credits``
* Fireworks
* Animesuki Bleach Image Request
* Fanart of Byakuya and Ichigo VS Renji


~*Wednesday, November 16, 2005*~

//mind of darkness

seriously...the title has nothing to do wif dis content's post..

i dunno where i thought of that also. OK.

tmr the eve of the last day of FTP. (2nd last day? get it?). im being lame. well. tmr gort the worst lineup of lessons, physics...followed by social studies...den geog. wah, all the boring subjects stacked together. thats so...thats so....soo......lame. anyway since it's 2nd last dae i wun be 2 demoralized. if everyday wud to be lidat, i think i can go jump le. HAIX

anyway today played badmitnon. soon beng n wz went. den we play 7 pnt singles. i play against wz. den win him 7-2. i dunno how also. seriously. den after that wz sae he dat match din haf confidence. i dunno also lah. den nxt soon beng. u noe i was probably too happi after winning wz dat i lost. at first 6-0. den i caught up 6-6. den deuce. den die. lol. nxt wz against soon beng. den wz stayed there den he kenna....kenna 7-0 by wz. wahhaha. den my turn. also kenna 7-0. dunno why his flick so irritating one. den everytime ace ace ace. lol. i think lighting also gort abit problem. ok my turn again. dis time gort 3 pnt. den soon beng again, den he kenna 7-0 again. we cud tell dat he veri pissed.

den he call us 2v1 him. den mi n wz train doubles. den i plae infront as usual. den we make him run wif crossnet, cross lob. den sometimes put in smash. den he look so serious n everytime like wanna dive for the shot. end up he was just falling all over the place...den he was soo tired.

den after that was pure stroking. stroke so much until so tired. 2 hrs of stroking. can die. lol. den wz lob adjust become lower. so irritating. aim my backhand somemore. can die leh..


den came home plae dota.

lemme tell you about my analysis about measurement of proness in dota.

ASPECTS of a Dota Player

1) Micro
almost every warcraft related game, even starcraft or diablo requires powerful micro skills. in order to out maneuever your hero, sometimes turning disadvantagous situations into your favor or possibly saving yourself from dying. this is one of the most important techniques in dota. and an average player should know how to micro his hero at least fairly well. talk about advance level micro, dats about micro-ing creeps (when you use chen) or maybe a leaver's hero. in a multiplayer battle in the center of the map (or anywhere else), one would usually use micro to try to out nuke the enemies. micro is also needed in specific heros and various circumstances.

Example of Micro.

Lion uses impale. If you don't do anything, you will not attack the impaled unit. you must reclick on the unit and attack it once more. this is the maximize efficiency in dishing out damage.

Pudge and Sand King require extensive micro inorder to use their skills effectively. Pudge requires you to have good aiming to efficiently hook your enemy and to pull off your hook-disember-rot combo. sand king requires you to press epicenter without any possible delay after using burrowstrike. a good sandking player wud also nid that to chase enemies using his burrowstrike. many people carn do that. trust me.

Some other skills like Pugna's Nether Blast, Lina's array will require you to have good aiming of an area of effect spell. this is to make sure you don't miss, wasting your mana, cooldown. and the potential killer wud be a useless spell in your hero spell arsenal. thats certainly not what anyone wud want.

2) multitask

im not talking about drinking water, goin to the toilet or taking a bathe while your hero fight for it's life in the center of a battlefield. its the ability to give commands to allies, or to organize a gangbang while looking out for possible "gangbang spoilers", any approaching enemy and the body lanquage of the enemy. While at the same time, using the chat effectively to commiunicate and instruct allies of your intention.

in some cases, it's also good to flame your enemy while you gank him, keeping his guard down.

3) teamwork

teamwork is the foundation of dota. ganging, counter-ganging and pushing all require teamwork and trust among players. if one player refuses to cooperate and creeps solo on the neutrals' land or some path, a push may not work and all players may die from a midlane battle just because they are one hero down. this is crucial.

teamwork is more required in early games more in the middle lane as it's basically 2v2.

4) carefulness/alertness

just today i was happily farming ghouls and necros and all of a sudden an sa came whoppin my ass. he casted a cloud above me, which was big and evident enough to notice it. but i wasn't paying attention. i was staring at the screen, but my mind wasnt thinking. then i died. this is a result of not being careful when creeping. while players are not advised t o fall asleep in a dota game. sometimes creeping can be so boring that you doze off. your mind starts drifting...........and your concentration falls drastically..

carefulness and alrtness also require players to have neji's 360 range of sight. be thankful of the minimap as you can see approaching enemies. take note of gangs and try to run, wasting their efforts. its also important to keep in mind who have left their lanes, and try to guess their purpose. dominating should be hard if all players consistantly "turn on" their alertness

5) macro
last but not least. macro. experience and macro are totally interlinked. lets say your down 0-5 in a game. where your lane's opponetn just seem to counter whatevery ou do and no one wants to change with you. so happily you soak up 5 deaths.....and now what to do? you think of leaving...but you just don't want to. so how to manage the losing situation, how to turn the game from a losing situation to a wining situation. or when to pus hand when to defend. thats also part of macro.

well...toked too much. hope pple dun mind this crap. im not being too zhuai here. juz typed coz i feel like typing.





Activated Seikei @ 10:28 PM

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

//changelog``
20th JAN FRI [2][0][0][6] ``
From VERSION 1 to VERSION 2 [major]
`` BG colour Changed {black to white}
`` Tagboard given linebreak at top table
`` Font colour changed {purple to black}
`` Added Gif to bottom right table
`` Added Table to top right table
`` Added Archives and Previous Posts

//rain of memories
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